The place occupied by art in the video game industry and increasingly present, a timid evolution, crypto art is interfering in game play. Through this online installation “CRYPTO ARTCADE HAND OF FATIMA BOT” where art is intertwined with an exclusive goodies distributor. Questions about this fusional relationship of video games, digital art, this history, this relationship between us and the interface, between us and us. It’s a paradigm shift from the idea that video games are just entertainment or a hobby, and possibly into a new form of artistic expression. The world of video games is rich and varied. The audience is just as interested. Playing video games has become more than just a hobby. Real complex universes are developing and offering ever more realistic and sophisticated experiences to their users. A fast and demanding evolution which could not miss the possibilities offered by the meeting of digital arts and gaming. Will Crypto Art revolutionise video games?
Kamel Ghabte is a versatile digital artist who develops, My DIGITAL FOOD with Zouhair Lalaam, different tools and programs revolving around digital interactivity in real-time. Besides, he’s a consultant as well as a composer of electronic music and an instructor in digital audio and digital interactivity. Since 2007, Kamel Ghabte is a certified pro by Apple. His work revolves around artistic language, computer science as well as audio and visual content. His questioning focuses on the processes of artistic exchange, and the answers he gives are related to retranscription.