Earth has been less habitable during the past millennium as we are moving towards new lands, emerging as hybrids in non-human territories. We have reached as Marshall McLuhan (1964) says the ‘indefinable limits of our own body’ and we fathom the necessity of expanding ourselves in a sensory and bodily context.

Modular Bones™ are sensory augmentation and body enhancement tools exploring new age intimacy in space. They are prosthetic packages enabling and extending human life. Sensory augmentation of the human body is achieved by user-specific data collection. Body enhancement is allowed by artificial prosthetic growth based on 3D-printed mass production.

They are a study on intelligent prosthetic agents developed to serve the demand for endurance, connection and intimacy. This study investigates how these agents are reproduced and what are the networks of care they formulate. Modular Bones™ is a speculative experiment of the impact of prosthetics in new age intimacy driven by unfamiliar spatial demands. It is a means of documentation of the potential social controversies the use of prosthetics may spark off.

Modular Bones™ is an intelligent self-developing system that emerges as a number of practices and symbiotic methods. One would argue that care itself is a living technology (Puig de la Bellacasa, 2018). Artificial intelligence and self-developing systems that support living, could potentially define an overlapping living system calling for self-sufficiency. On the larger scheme of things, this symbiosis could expand in a broader system as a mode of unified living between species, overcoming interspecies hierarchy (Haraway 2016).

Bodies are to be adjusted to live in unfamiliar grounds connecting thought prosthetic agents of endurance, intimacy and care. Habitability hasn’t been more relative, bodies haven’t been more adjustable and their interaction is yet to be discovered.

BY  Maria Paneta (GR)

Architect Maria Paneta is working between London and Athens. She has exhibited internationally with recent shows at MoCa Shanghai, Texas, London and Athens. She has worked with leading cultural and research institutions including the Bartlett School of Architecture and the Victoria & Albert Museum London, where she taught interaction design. Graduated from Interactive Architecture Lab in 2016, she is working on the verge of art and architecture with an interest in cybernetics, interaction and cognition. Her study in the Bartlett resulted in the development of the wearable ‘Sarotis’, a prosthetic device that augments spatial awareness and creates tactile virtual spaces. She creates virtual spaces dealing with the augmented life in non-human environments and addresses the issues of non-familiarity and habitability.