Close your eyes… can you hear it? It’s the sound of a 3D world, calling on you to explore it as you’ve been… conditioned to do by other games, bound by graphics. The possibility to see, you see, can be rather… restrictive. Every passing year increases the resolution of your screens, and sends last year’s video games full speed ahead towards the valley of the uncanny. But sound… Sound expands your visually overstimulated imagination towards the magnanimous, demolishing the walls between experience and reality. When you open your eyes after two hours of play, it may be the world around you which feels like a video game from yesteryear. Or not – the mind, after all, works in mysterious ways.

The festival is not responsible in case of damage caused by or during the installation of the game, as well as in case of the presence of a virus in the file associated with the game after its installation.

BY  Konstantinos 'Tall Guy' Vasileiadis (GR)

Grew up in Athens, studied computer science & engineering in Patras and game design & analysis in Malta. Has been creating his own projects since 2012, and taking on commissions and consultations. Believes that games are a means of remembering how to play, and that because of their interactive nature they have the capacity of bringing about drastic behavioral changes - and in that sense, shape the world around us.