A curious wasteland scavenger is lured into an abandoned city of strange lights.

BY  Britt Bailey, Gilbert McGirr  (UK)

Britt has always enjoyed creating work which sheds light on the human experience and provokes reflection from its audience in interesting and diverse ways. Today, animation and game studios are increasingly pushing both the technology and themes behind their projects in new and mature directions and she feels excited to be a part of this. Her current skill focus is CG modelling and texturing, but Britt is also interested in concept and look development after working on Haven.