Interesting intersections can be observed between the so-called new ecologies and the development of storytelling towards immersive media. The climate crisis is the most significant issue in our times and consequentially we need to explore new forms of re-connecting with nature through digital media. Scatter explores imaginative landscapes as a dynamic environment where these new ideas about ecology and media can take form. This experimental smartphone immersive media production aims to explore ecologies that otherwise remain hidden or unnoticeable.
Our basic premise for Scatter is that the current environmental crisis involves a crisis of the imagination that requires a different kind of art and a different kind of action, one tailored to 21st-century storytelling.

BY  Max Schleser, Dylan Davis (AU)


Max Schleser (Mobile Filmmaking) Max Schleser is an award-winning filmmaker. His experimental films, moving-image arts and cinematic VR projects are screened at film festivals, in galleries and museums including FLEFF Film Festival (USA), Festival de La Imagen (Columbia), Museu da Imagem e do Som – Museum of Moving Image (Brazil), London Gallery West, South London Gallery (both U.K.), Ngā Taonga Sound & Vision - New Zealand Film Archive, Te Papa Tongarewa – Museum of New Zealand (both Aotearoa/New Zealand), Pocket Film Festival and Videoscope (both France), Melbourne Documentary Film Festival and St Kilda Film Festival (both Australia), ISEA2022 Possibles (Spain) and FIVARS Exhibition (USA and Canada). His mobile feature film Max with a Keitai (2007) is included in the public film archive in the Forum des Images in Paris (France) and the smartphone documentary feature Frankenstorm (2014) broadcasted on CTV, Canterbury Television (Aotearoa/New Zealand). Dylan Davis (Audio Design) Dylan Davis has extensive experience in design process, community engagement, digital storytelling, interaction design, and audio production and composition. Dylan is also a composer and a musician whose practice covers performance, and production. His works includes music productions for festivals such as Melbourne Music Week, recordings for a range of international record labels and community based music projects. He explores the compositional and performance methods and practices for electronic and electroacoustic music of the techno and acid house genre.